This is source code of Craze Christmas SNES game, written by Shiru, 11'2011
It is also known as 16-bit XMas 2011, released by RetroZone

To compile the source code you'll need these tools:

snes-sdk - C compiler, http://code.google.com/p/snes-sdk/
bass - assembler with SPC700 support, http://byuu.org/programming/

Put snes-sdk somewhere, put this folder into snes-sdk folder, where /bin/ etc is located. Put bass.exe into /tools/. You don't really need to do it this way, you can edit paths in compile.bat and compsnd.bat instead.

The tools that is already in the /tools/ directory were also made by me, they are free to redistribute or whatever you want to do with them, as well as with this source code. pre.exe tool simply replaces comments in spc700.asm from traditional assembly style into C style as required by bass. Sound data was generated by other tools that are not included into this archive.

Run compile_all.bat, it should create game.smc file which is 512K large.

http://shiru.untergrund.net/
shiru@mail.ru